<Data> <ActiveScene>CrystaCellarU3</ActiveScene> <Layers/> </Data> <World tempUid="2"> <Entity name="PandorasBox" uid="1"> <Sprite> <Frame>5</Frame> </Sprite> </Entity> <Entity name="PlayerSpawn" uid="13"> <Deleted/> </Entity> <Entity name="PlayerInstance" prefab="ArkPlayer" uid="-1"> <Position> <Position> <X>320.0</X> <Y>192.0</Y> </Position> </Position> </Entity> </World> <State> <Event key="CrystaHouseRoom2::3" temporary="0"> <Opened isArray="0" isStatic="0" type="0">1</Opened> </Event> <Event key="ArksRoom::0" temporary="0"> <Done isArray="0" isStatic="0" type="0">1</Done> </Event> <Event key="SaveBook" temporary="0"> <RespawnPoint isArray="0" isStatic="1" struct="Vector2i" type="6"> <X>454</X> <Y>352</Y> </RespawnPoint> </Event> <Event key="PrologVillageCellarU3::0" temporary="0"> <Done isArray="0" isStatic="0" type="0">1</Done> </Event> <Event key="Player" temporary="0"> <Player isArray="0" isStatic="1" object="Entity" type="4">-1</Player> <Prefab isArray="0" isStatic="1" object="PrefabAsset" type="4">ArkPlayer</Prefab> </Event> <Event key="CrystaHouseRoom2::4" temporary="0"> <Opened isArray="0" isStatic="0" type="0">1</Opened> </Event> <Event key="CrystaHouseElderRoom::2" temporary="0"> <Opened isArray="0" isStatic="0" type="0">1</Opened> </Event> <Event key="CrystaHouseElderRoom::4" temporary="0"> <Opened isArray="0" isStatic="0" type="0">1</Opened> </Event> </State> <Inventory> <Gold>0</Gold> <Spaces> <Items> <Entry count="1">BulbSmall</Entry> </Items> </Spaces> <Equipment> <Item>NULL</Item> <Weapon>NULL</Weapon> <Armor>NULL</Armor> <Ring>NULL</Ring> <Rune>NULL</Rune> </Equipment> <Runes> <Offensive>0</Offensive> <Defensive>0</Defensive> </Runes> <LearntSpells> <Offensive/> <Defensive/> </LearntSpells> <AlreadyLearntSpells/> </Inventory> <PlayerStats> <Level>1</Level> <XP>0</XP> <HP>28</HP> <Crystals>0</Crystals> <CurrentCrystals>0.0</CurrentCrystals> <MagicBoosts>0</MagicBoosts> <SelectedSpell>NULL</SelectedSpell> <BonusStats/> </PlayerStats>