<Data>
<ActiveScene>CrystaCellarU3</ActiveScene>
<Layers/>
</Data>
<World tempUid="2">
<Entity name="PandorasBox" uid="1">
<Sprite>
<Frame>5</Frame>
</Sprite>
</Entity>
<Entity name="PlayerSpawn" uid="13">
<Deleted/>
</Entity>
<Entity name="PlayerInstance" prefab="ArkPlayer" uid="-1">
<Position>
<Position>
<X>320.0</X>
<Y>192.0</Y>
</Position>
</Position>
</Entity>
</World>
<State>
<Event key="CrystaHouseRoom2::3" temporary="0">
<Opened isArray="0" isStatic="0" type="0">1</Opened>
</Event>
<Event key="ArksRoom::0" temporary="0">
<Done isArray="0" isStatic="0" type="0">1</Done>
</Event>
<Event key="SaveBook" temporary="0">
<RespawnPoint isArray="0" isStatic="1" struct="Vector2i" type="6">
<X>454</X>
<Y>352</Y>
</RespawnPoint>
</Event>
<Event key="PrologVillageCellarU3::0" temporary="0">
<Done isArray="0" isStatic="0" type="0">1</Done>
</Event>
<Event key="Player" temporary="0">
<Player isArray="0" isStatic="1" object="Entity" type="4">-1</Player>
<Prefab isArray="0" isStatic="1" object="PrefabAsset" type="4">ArkPlayer</Prefab>
</Event>
<Event key="CrystaHouseRoom2::4" temporary="0">
<Opened isArray="0" isStatic="0" type="0">1</Opened>
</Event>
<Event key="CrystaHouseElderRoom::2" temporary="0">
<Opened isArray="0" isStatic="0" type="0">1</Opened>
</Event>
<Event key="CrystaHouseElderRoom::4" temporary="0">
<Opened isArray="0" isStatic="0" type="0">1</Opened>
</Event>
</State>
<Inventory>
<Gold>0</Gold>
<Spaces>
<Items>
<Entry count="1">BulbSmall</Entry>
</Items>
</Spaces>
<Equipment>
<Item>NULL</Item>
<Weapon>NULL</Weapon>
<Armor>NULL</Armor>
<Ring>NULL</Ring>
<Rune>NULL</Rune>
</Equipment>
<Runes>
<Offensive>0</Offensive>
<Defensive>0</Defensive>
</Runes>
<LearntSpells>
<Offensive/>
<Defensive/>
</LearntSpells>
<AlreadyLearntSpells/>
</Inventory>
<PlayerStats>
<Level>1</Level>
<XP>0</XP>
<HP>28</HP>
<Crystals>0</Crystals>
<CurrentCrystals>0.0</CurrentCrystals>
<MagicBoosts>0</MagicBoosts>
<SelectedSpell>NULL</SelectedSpell>
<BonusStats/>
</PlayerStats>